The Central Source of Truth: Fall Guys and Mediatonic

Case Study

Published February 2021

FallCS

Mediatonic is a sprawling video game studio based in the UK, with a number of successful titles to their name: Heavenstrike Rivals, Gears POP!, and Murder by Numbers among them. In 2020, they struck gold again with Fall Guys: Ultimate Knockout. But this game would be special, and the need of handling these kinds of gaming logs at this kind of scale would be, too.

This battle royal-style fighting game pits 60 players against each other until one reigns supreme. To handle the launch of that sort of multiplayer rumble, repeated tens of thousands of times with players all over the world, they were going to need unprecedented levels of insight into their game’s inner mechanics and gaming insights.

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